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action or later. Please see Debugging in WordPress for more information. (This message was added in version 6.7.0.) in /home4/scienrds/scienceandnerds/wp-includes/functions.php on line 6114Source: https:\/\/www.theverge.com\/2022\/8\/9\/23297992\/sonic-the-hedgehog-3-live-action-movie-december-2024-release-date<\/a> A third live-action Sonic the Hedgehog <\/em>movie is on the way, and it\u2019s set for release on December 20th, 2024, the film\u2019s official Twitter account has confirmed<\/a>. <\/p>\n There\u2019s no word yet on whether Ben Schwartz will return in the titular role, or whether director Jeff Fowler, or writers Pat Casey and Josh Miller will be back either. This release date, though, puts it directly up against James Cameron\u2019s second Avatar sequel, currently being produced under the working title Avatar 3. <\/em>It\u2019s the blue CGI character showdown we\u2019ve all been waiting for.<\/p>\n Development on the third Sonic film was first announced in February<\/a>, alongside the news that Paramount and Sega were also working on a live-action series featuring Idris Elba\u2019s Knuckles for streaming service Paramount Plus. It seems safe to assume, then, that Elba will return for Sonic\u2019s third live-action outing. <\/p>\n What\u2019s less certain, as Polygon<\/em> points out<\/a>, is whether Jim Carrey will return as Doctor Robotnik. The actor said that he was \u201cfairly serious\u201d about retiring from acting in an interview with Access Hollywood<\/em><\/a>. \u201cI have enough. I\u2019ve done enough. I am enough,\u201d Carrey said at the time. The film\u2019s producers subsequently confirmed that they wouldn\u2019t recast Robotnik<\/a> if Carrey does retire. <\/p>\n Aside from the widespread mockery that the initial design for Sonic generated<\/a>, the franchise\u2019s two live action films have been wildly successful at the box office. Between them, they\u2019ve grossed over $700 million internationally, making them two of the most successful film video game adaptations<\/a> ever made. <\/p>\n The highest grossing individual video game adaptation, however, remains Duncan Jones\u2019 Warcraft,<\/em> which was released in 2016 and has since grossed almost $440 million worldwide<\/a> (buoyed largely by a rapturous reception in China<\/a>). <\/p>\n<\/div>\n
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