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{"id":1854,"date":"2022-03-19T14:48:03","date_gmt":"2022-03-19T14:48:03","guid":{"rendered":"https:\/\/scienceandnerds.com\/2022\/03\/19\/gran-turismo-7-is-fully-playable-again-after-server-problems-cut-off-major-features-for-more-than-24-hours\/"},"modified":"2022-03-19T14:48:04","modified_gmt":"2022-03-19T14:48:04","slug":"gran-turismo-7-is-fully-playable-again-after-server-problems-cut-off-major-features-for-more-than-24-hours","status":"publish","type":"post","link":"https:\/\/scienceandnerds.com\/2022\/03\/19\/gran-turismo-7-is-fully-playable-again-after-server-problems-cut-off-major-features-for-more-than-24-hours\/","title":{"rendered":"Gran Turismo 7 is fully playable again after server problems cut off major features for more than 24 hours"},"content":{"rendered":"

Source: https:\/\/www.theverge.com\/2022\/3\/17\/22983882\/ps5-gran-turismo-7-update-1-0-7-server-outage-hours<\/a>
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Gran Turismo 7, <\/em>one of the biggest PlayStation 4 and PlayStation 5 releases of the year so far, suffered through server maintenance for over a day because of an issue found with the game\u2019s latest update. \u201cDue to an issue found with Update 1.07, we are extending the current server maintenance period,\u201d reads a notice on the Gran Turismo<\/em> website from Thursday morning<\/a>. \u201cWe will confirm the completion time as soon as possible.\u201d <\/p>\n

On Friday morning, a 354MB 1.08 patch was released and has been downloaded by players on PS5 and PS4 systems. However, even after downloading it and waiting through a lengthy installation\/copying process, the game still wouldn\u2019t connect to its servers. We tried it on our systems and could confirm it still showed an error message, even after the update. <\/p>\n

Finally, as of 10:45AM ET or so, Polyphony Digital CEO Kazunori Yamauchi posted an explanation \/ apology<\/a> on the game\u2019s website, and now players are finally able to access their Career mode and multiplayer racing<\/a>. According to Yamauchi, \u201cThis was a rare issue that was not seen during tests on the development hardware or the QA sessions prior to the release, but in order to prioritize the safety of the save data of the users, we decided to interrupt the release of the 1.07 update, and to make a 1.08 correctional update.\u201d<\/p>\n

He also responded to players\u2019 issues with the changes to the in-game economy, saying, \u201cIn GT7 I would like to have users enjoy lots of cars and races even without microtransactions. At the same time the pricing of cars is an important element that conveys their value and rarity, so I do think it\u2019s important for it to be linked with the real world prices. I want to make GT7 a game in which you can enjoy a variety of cars lots of different ways, and if possible would like to try to avoid a situation where a player must mechanically keep replaying certain events over and over again.\u201d<\/p>\n

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Image: Cameron Faulkner<\/cite><\/p>\n

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