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action or later. Please see Debugging in WordPress for more information. (This message was added in version 6.7.0.) in /home4/scienrds/scienceandnerds/wp-includes/functions.php on line 6114Source: https:\/\/www.theverge.com\/2022\/3\/23\/22993860\/forspoken-pc-microsoft-directstorage-nvme-ssd-gdc<\/a> Last Monday, Microsoft declared that DirectStorage would usher in \u201ca new era of fast load times and detailed worlds in PC games.\u201d<\/a> And while that now seems a little too grandiose, the developer of upcoming tech showcase game Forspoken <\/em>now claims that one-second load times are legitimately in reach. <\/p>\n Speaking at a GDC 2022 presentation<\/a> about the tech embedded in the PC version of the game, Luminous Productions technical director Teppei Ono says that the Square Enix title will actually load some scenes in one second flat, provided your Windows 11 PC has a NVMe SSD capable of over 5,000MB\/sec reads. <\/p>\n That one-second load time is not the case for every scene, and he didn\u2019t actually show us any scenes load in that amount of time \u2014 instead, we saw cutscene and gameplay examples where Forspoken<\/em> took 1.9 seconds, 1.7 seconds, and 2.2 seconds to get us there, thanks to the way DirectStorage offloads the streaming of graphical assets from the CPU to the GPU<\/a>.<\/p>\n
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