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action or later. Please see Debugging in WordPress for more information. (This message was added in version 6.7.0.) in /home4/scienrds/scienceandnerds/wp-includes/functions.php on line 6114Source: https:\/\/www.theverge.com\/2022\/3\/24\/22994901\/overwatch-2-ping-system-closed-beta<\/a> In the wake of the Overwatch 2<\/em> beta date announcement<\/a> and an apologetic video<\/a> from game director Aaron Keller promising the team would give more consistent updates on progress<\/a>, the Overwatch 2<\/em> news floodgates have officially opened. In this latest update, we\u2019re offered a glimpse of Overwatch 2<\/em>\u2019s overhauled ping system.<\/p>\n \u201cWe wanted to create a system that would enhance voice communication as well as provide alternative ways to share information with your team,\u201d systems designer Gavin Winter says in the blog post<\/a>. <\/p>\n New features include character-specific callouts in which, when a player makes a ping, their teammates hear that notification in that player\u2019s hero\u2019s voice. The blog gives an example: \u201cif you\u2019re playing Tracer and ping an enemy Reaper, your teammates will hear Tracer call out that Reaper\u2019s location.\u201d The blog goes into further detail about how pings will show the last-known location for moving enemies, giving players more information on how to move through maps without worry of getting ambushed. There\u2019s also a new feature that\u2019ll ping a teammate\u2019s location on the mini-map and allow players to respond to pings based on choices made in a new communication wheel. Now, whenever a team\u2019s Genji starts spamming \u201cI need healing,\u201d the game will actually show friendly healers that Genji\u2019s location on the mini-map so they can heal and thus shut him the hell up. <\/p>\n
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