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{"id":2359,"date":"2022-03-26T14:37:44","date_gmt":"2022-03-26T14:37:44","guid":{"rendered":"https:\/\/scienceandnerds.com\/2022\/03\/26\/video-game-history-is-colliding-sierra-founders-are-bringing-a-seminal-text-adventure-game-to-vr\/"},"modified":"2022-03-26T14:37:45","modified_gmt":"2022-03-26T14:37:45","slug":"video-game-history-is-colliding-sierra-founders-are-bringing-a-seminal-text-adventure-game-to-vr","status":"publish","type":"post","link":"https:\/\/scienceandnerds.com\/2022\/03\/26\/video-game-history-is-colliding-sierra-founders-are-bringing-a-seminal-text-adventure-game-to-vr\/","title":{"rendered":"Video game history is colliding: Sierra founders are bringing a seminal text adventure game to VR"},"content":{"rendered":"

Source: https:\/\/www.theverge.com\/2022\/3\/25\/22996436\/sierra-ken-roberta-williams-colossal-cave-adventure-advent-vr-oculus-quest-2<\/a>
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Ken and Roberta Williams, two of the most influential figures in video game history, are bringing<\/a> the original 1976 text adventure Colossal Cave Adventure<\/em><\/a> <\/em>to virtual reality, as well as Mac and Windows PC. <\/p>\n

It sounds pretty straightforward when I put it like that, right? And then I remind you that the game in question looked like this:<\/p>\n

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Colossal Cave Adventure running on a PDP-11\/34 with a monitor.<\/em><\/figcaption>Photo by Autopilot<\/a> (Wikimedia Commons, CC BY-SA 3.0)<\/cite><\/p>\n

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And then I remind you that Roberta and Ken have been retired for the past 25 years. <\/p>\n

And then<\/em> I remind you that \u2014 while Roberta and Ken made King\u2019s Quest<\/em> and Phantasmagoria<\/em> AND are credited with the first graphical adventure game ever<\/em> in Mystery Quest <\/em>AND founded storied game company Sierra, which published everything from The Incredible Machine <\/em>to Leisure Suit Larry <\/em>to Half-Life<\/em> \u2014 they weren\u2019t actually involved with Colossal Cave Adventure<\/em>, aka Adventure<\/em>, aka Advent<\/em>. It was simply the game that inspired them. <\/p>\n

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Ken and Roberta Williams in the early Sierra days.<\/em><\/figcaption>Photo via Cygnus Entertainment<\/cite><\/p>\n

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So this is a remarkable turn of events, to say the least, spanning almost 50 years of video game history from games you originally played on mainframes<\/a> all the way to the Oculus Quest 2, history in which Roberta and Ken played important roles. But why? \u201cKen was bored, and I suggested he write a book<\/a> about Sierra. The process of writing the book brought back long-forgotten memories resulting in Ken deciding to learn Unity and deciding to make a game,\u201d Roberta Williams explained to PC Gamer<\/em><\/a>.<\/p>\n

I would say that I have no idea what to expect \u2014 if their new company Cygnus Entertainment hadn\u2019t already released a graphically barebones trailer that you can watch right here:<\/p>\n

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