After a reported seven years of development, Apple\u2019s AR headset is finally here. It\u2019s been a minute since we\u2019ve had a \u201cone more thing\u201d moment. The wisdom, efficacy and ultimate fate of the product have yet to be determined, but one thing we can finally say for certain: Unlike the long-rumored Apple television and car, it\u2019s real and it\u2019s finally here.<\/p>\n
\u201cWith Vision Pro, you\u2019re no longer limited by a display,\u201d Apple CEO Tim Cook said, introducing the new headset. Unlike earlier mixed reality reports, the system is far more focused on augmented reality than virtual. The company refresh to this new paradigm is \u201cspatial computing.\u201d<\/p>\n
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Image Credits:<\/strong> Apple<\/p>\n<\/div>\nIt\u2019s a way of interacting with the computing UI \u2014 something the company is referring to as a kind of input device, akin to a mouse or trackpad. The headset is surprisingly similar to earlier renders \u2014 it does, indeed, look like ski googles. Clearly this thing isn\u2019t meant to be worn outside the home or office.<\/p>\n
The headset is based on an aluminum frame, with curved glass up front. There\u2019s a physical button for image capture and a digital crown for adjustments. The rear is a flexible strap, and a visor extends from the display to the wearer\u2019s head, to keep light out. On the sides are built-in \u201caudio pods,\u201d providing the sound.This is finally spatial audio\u2019s time to shine \u2014 it\u2019s now clear why Apple has been pushing it in such a big way. The system is designed to create the illusion of different audio sources.<\/p>\n
The headset runs on the standard M2 chip, paired with a new R1 chip, which takes on the video streaming. The displays are micro-OLED, with an impressive 64 pixels in roughly the space of a standard iPhone pixel. The three-element lens is designed to improve the imaging from all angles. The company also teamed up with Zeiss to bring custom prescription glass inserts, rather than accommodating for the wearer\u2019s glasses.<\/p>\n
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Image Credits:<\/strong> Apple<\/p>\n<\/div>\nThe hardware utilizes a new feature called \u201cEyeSight,\u201d which uses a front-facing display to reveal your eyes to other people in the room (compensating for the opaque visor), creating an \u201cauthentic representation of you\u201d on the curved front glass. This is accomplished through an initial facial scan. That image is also used as your avatar to represent you to other people wearing the headset.<\/p>\n
While the product is, indeed, mixed reality (owing to the need for on-board passthrough), the company seems disinterested in engaging in the virtual reality conversation.<\/p>\n
Interestingly, it does appear to be a work-first device. It\u2019s telling that the company is focused on things like email, rather than, say, gaming. In fact, users can actually bring a version of their Mac desktop over, projected out in front of them. Apple really went to great lengths to avoid a touchscreen Mac, it seems.<\/p>\n
The opaque display lets the room darken around images. In fact, the company is really pushing 2D photos taken from the iPhone here. There\u2019s a 3D camera built in, as well, allowing users to capture \u201cSpatial\u201d photos and videos. There\u2019s a movie theater option, too, taking advantage of the illusion of a full, large screen. There is gaming here, but rather than an actual VR experience, it\u2019s a large screen projection, with standard games.<\/p>\n
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Image Credits:<\/strong> Apple<\/p>\n<\/div>\nDisney (who else?) is the first content partner here, which does bode well for future experiences. Bob Iger took to the stage today to announce that Disney+ will be available at launch on the device. The entertainment mogul understandably had a lot of faith in Apple here.<\/p>\n
In spite of earlier rumors around an adapted iPadOS, the company introduced VisionOS, a new operating system \u201cdesigned from the ground up\u201d for spatial computing. Much like the iPad\u2019s initial launch, there are a number of educational features, including astronomical and health apps, as well as one for music creation.<\/p>\n
Apple says the system will work with Microsoft Office apps, as well as teleconferencing services like WebEX and Zoom. VisionOS runs on the same framework as iOS and iPad OS, meaning that existing apps will port over. The company is also launching a new App Store specifically for the headset. It\u2019s teamed with Unity, as well, to support development tools for games, which should offer a better experience than simply porting over existing games.<\/p>\n
A new version of FaceID called OpticId brings security features for using things like Apple Pay. Meanwhile, camera data is processed onboard and the company doesn\u2019t log where you look.<\/p>\n