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{"id":35074,"date":"2023-06-14T21:50:45","date_gmt":"2023-06-14T21:50:45","guid":{"rendered":"https:\/\/scienceandnerds.com\/2023\/06\/14\/backed-by-googles-gradient-versed-wants-to-help-storytellers-create-video-games-using-generative-ai\/"},"modified":"2023-06-14T21:50:46","modified_gmt":"2023-06-14T21:50:46","slug":"backed-by-googles-gradient-versed-wants-to-help-storytellers-create-video-games-using-generative-ai","status":"publish","type":"post","link":"https:\/\/scienceandnerds.com\/2023\/06\/14\/backed-by-googles-gradient-versed-wants-to-help-storytellers-create-video-games-using-generative-ai\/","title":{"rendered":"Backed by Google\u2019s Gradient, Versed wants to help storytellers create video games using generative AI"},"content":{"rendered":"

Source:https:\/\/techcrunch.com\/2023\/06\/14\/backed-by-googles-gradient-versed-wants-to-help-storytellers-create-video-games-using-generative-ai\/<\/a><\/br>
\nBacked by Google\u2019s Gradient, Versed wants to help storytellers create video games using generative AI<\/br>
\n2023-06-14 21:50:45<\/br><\/p>\n

\n

Generative AI<\/a> has undoubtedly been the big buzzword of the past year, driven in large part by Microsoft-backed OpenAI<\/a> and ChatGPT<\/a>. But while the ability to create all manner of fresh content from a simple prompt raises various societal and ethical questions<\/a>, it also opens the door to myriad businesses that simply would not have been possible just 12 months ago.<\/p>\n

Venture Capitalists (VCs) have been pouring bucketloads<\/a> of cash into generative AI startups, with some investors launching dedicated funds specifically for it \u2014 just this week, Salesforce Ventures revealed it was upping its generative AI investment fund, announced in March<\/a>, from $250 million to $500 million<\/a>.<\/p>\n

It\u2019s against this backdrop that fledgling European startup Versed<\/a> is looking to make its mark by allowing anyone to create their own role-playing game (RPG) simply by writing text-based stories and instructions. Versed claims that its AI interprets the narrative and assigns characters and locations from an in-house database to create immersive worlds.<\/p>\n

Founded out of the Netherlands just four months ago, Versed is the handiwork of CTO and former Unity developer Cat Burton<\/a>, and CEO Robert Gaal<\/a>, a former Googler and entrepreneur<\/a> with several startups to his name. In the intervening months, Versed has grown its remote-first team to seven people spread across the U.K., Denmark, Bulgaria, and the U.S. Now, in preparation for scaling the business from early-alpha to a full-fledged commercial product next year, the company today revealed that it has raised \u20ac1.6 ($1.7 million) in a pre-seed round of funding led by Google\u2019s Gradient Ventures<\/a>.<\/p>\n

The generation game<\/h2>\n

Generative AI is already making inroads into the gaming sphere. Developers have shown how they can generate<\/a> original visual assets, with the likes of San Francisco-based Scenario recently raising $6 million in seed funding<\/a> to do just that. Gaming giant Roblox also announced new tools<\/a> to let game developer generate entire virtual worlds through natural language prompts, while Microsoft is working on similar generative AI smarts<\/a> for its hugely popular Minecraft franchise.<\/p>\n

While Versed certainly runs tangential to these efforts, its attempt to let creators generate an entire RPG through story alone \u2014 zero coding \u2014 could take things to the next level.<\/p>\n

\u201cI would say that most of our competitors are more on the developer side, and that is not who we\u2019re focused on,\u201d Gaal told TechCrunch. \u201cWe\u2019re not focused on engineering, or anything like that. We are building a way to make your own role playing video game, just by writing a story. We use that story to then generate fully 3D immersive worlds, with turn-based<\/a> combat and branching dialogue<\/a>, and everything that makes a role playing game great.\u201d<\/p>\n

To do this, the writer might describe the characters and their location, including specifics such as costumes they\u2019re wearing or what era (e.g. medieval) a scene is taking place, and Versed matches the description with visuals that were created by its own in-house artists.<\/p>\n

\"Sample<\/p>\n

Sample Versed characters Image Credits<\/strong>: Versed<\/p>\n<\/div>\n

Under the hood, Versed uses a combination of LLMs and its own algorithms to match assets and build worlds. The role of the LLM here is to summarize the creator\u2019s descriptions of the game\u2019s content, after which it uses procedural generation<\/a> \u2014 a method whereby computers create data \u2014 to build all the locations and match with assets in its internal library.<\/p>\n

While Versed is currently using OpenAI\u2019s GPT-4<\/a>, Burton says that they have engineered their platform so that they can easily switch to a different LLM should a more suitable language model arrive on the scene.<\/p>\n

\u201cBecause it keeps evolving so quickly, every week there seems to be a new LLM or a different advancement that comes out, we\u2019ve decoupled it so we can switch it to any different LLM as they progress,\u201d Burton explained.<\/p>\n

For gameplay, Versed leans on the Unity<\/a> game engine, which will allow games to be played on just about any platform, though initially gameplay will be limited to Mac and PC.<\/p>\n

Immersive<\/h2>\n

There are some similarities here to what something like Twine<\/a> has been doing for the past decade or so, with a focus on helping creators generate text-based interactive fiction on the web. \u201cWe basically go that extra step and make it fully immersive in 3D,\u201d Burton said.<\/p>\n

Ultimately, Versed is striving to remove all the technical and design knowhow from game development, hiding the game engine in the background to allow storytellers to focus on what they know best.<\/p>\n

\u201cThere\u2019s always that huge barrier to entry to those [game engines] if you want to build a game \u2014 you\u2019ve got to know code, you\u2019ve got to know art, you\u2019ve got to know audio, marketing, editing all of that,\u201d Burton said. \u201cSo we basically bridge that whole gap for people. So they can write a story like they would do in something like Twine, but what they get is a fully immersive 3D game.\u201d<\/p>\n

\"Sample<\/p>\n

Sample Versed characters Image Credits<\/strong>: Versed<\/p>\n<\/div>\n

After TechCrunch viewed an early demo of a game created through Versed, it\u2019s clear that there is potential for something truly revolutionary in terms of democratizing game development. But \u201cgenerative AI\u201d is surely all about allowing the user (i.e. the storyteller) to \u201cgenerate\u201d their own in-game assets, rather than relying on a library of characters and scenes created in-house at Versed? For now, that isn\u2019t possible, but it is the ultimate end-goal. Burton says that they first need to create all their own assets, from which they can train their own text-to-3D models.<\/p>\n

\u201cWe want to start by building the assets manually, because then when we train 3D, it\u2019ll be trained using our own assets, our own art style, and we won\u2019t be stealing somebody else\u2019s IP (intellectual property),\u201d Burton explained.<\/p>\n

This is important for a number of reasons, beyond building its own brand and ensuring that it\u2019s not encroaching upon someone else\u2019s work. Indeed, it\u2019s simply not possible to build a big enough library of assets by hand that will cover every requirement, which is why we\u2019re seeing the likes of stock photo giant Shutterstock embrace generative AI too<\/a>.<\/p>\n

So while Versed plans to continue developing its own art, it will augment this with generative AI.<\/p>\n

\u201cIn the long run, we want to generate the assets that are missing,\u201d Burton continued. \u201cWe\u2019re always going to keep our art team, that\u2019s very important to us. But if someone writes a story, and they want a three-headed dragon wearing a top hat, the likelihood is we won\u2019t have that in our database. So we\u2019ll hopefully try and create that for them.\u201d<\/p>\n

\"3-headed<\/p>\n

3-headed dragon wearing a top-hat Image Credits<\/strong>: Microsoft\u2019s DALL-E-powered Image Creator<\/p>\n<\/div>\n

Target market<\/h2>\n

At its core, Versed is targeting creators that are already active in the worlds of interactive storytelling, those who are perhap slooking to transition from offline to digital.<\/p>\n

\u201cWe\u2019re choosing role playing games first, because this is a very well established format to tell a story,\u201d Gaal said. \u201cA lot of our creators that we\u2019re working with right now, a large part of them are gamemasters<\/a>, they live stream on Twitch where they sell their own board games or their their own adventure novels that you can use in your board game. So this made a lot of sense, because they were already used to writing for interactive storytelling \u2014 they\u2019ve just never done it in a digital format.\u201d<\/p>\n

The big elephant in the room here is the issue of business model \u2014 how, exactly, does Versed plan to make money? While the specifics are still being ironed out, Gaal said that they will likely pursue a subscription-based model where gamers subscribe to individual creators or types of adventures, with Versed taking a cut.<\/p>\n

\u201cOur goal is to ensure that this is a platform where our creators can make a living,\u201d Gaal said. \u201cWe\u2019re focused on making sure that creators can keep shipping every single week, or every single month, a new adventure for you to play. So it\u2019s episodical, and it\u2019s highly tailored to how creators currently work with their fanbase, which could be a weekly podcast or a monthly newsletter. So we\u2019re trying to remain in line with that.\u201d<\/p>\n

For now, Versed is working with 10 creators as part of an early alpha program, with plans to introduce the first roster of games by around October time when it will launch its private beta at New York\u2019s Comic Con<\/a>. A full public launch is currently slated for the second half of 2024.<\/p>\n

In addition to lead backer Gradient Ventures, Versed\u2019s pre-seed round included participation from Berlin-based investor Cherry Ventures<\/a>, and angels hailing from companies including Unity, Twitch, Remote, and Framer.<\/p>\n<\/p><\/div>\n

<\/br><\/br><\/br><\/p>\n

Science, Tech, Technology<\/br>
\n<\/br>
\nSource:
https:\/\/techcrunch.com\/2023\/06\/14\/backed-by-googles-gradient-versed-wants-to-help-storytellers-create-video-games-using-generative-ai\/<\/a><\/br><\/br><\/p>\n","protected":false},"excerpt":{"rendered":"

Source:https:\/\/techcrunch.com\/2023\/06\/14\/backed-by-googles-gradient-versed-wants-to-help-storytellers-create-video-games-using-generative-ai\/ Backed by Google\u2019s Gradient, Versed wants to help storytellers create video games using generative AI 2023-06-14 21:50:45 Generative AI has undoubtedly been the big buzzword of the past year, driven in large part by Microsoft-backed OpenAI and ChatGPT. But while the ability to create all manner of fresh content from a simple prompt raises […]<\/p>\n","protected":false},"author":1,"featured_media":35075,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"nf_dc_page":"","om_disable_all_campaigns":false,"pagelayer_contact_templates":[],"_pagelayer_content":"","_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[26,17,8],"tags":[],"class_list":["post-35074","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-science","category-tech","category-technology"],"yoast_head":"\nBacked by Google\u2019s Gradient, Versed wants to help storytellers create video games using generative AI - Science and Nerds<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/scienceandnerds.com\/2023\/06\/14\/backed-by-googles-gradient-versed-wants-to-help-storytellers-create-video-games-using-generative-ai\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Backed by Google\u2019s Gradient, Versed wants to help storytellers create video games using generative AI - Science and Nerds\" \/>\n<meta property=\"og:description\" content=\"Source:https:\/\/techcrunch.com\/2023\/06\/14\/backed-by-googles-gradient-versed-wants-to-help-storytellers-create-video-games-using-generative-ai\/ Backed by Google\u2019s Gradient, Versed wants to help storytellers create video games using generative AI 2023-06-14 21:50:45 Generative AI has undoubtedly been the big buzzword of the past year, driven in large part by Microsoft-backed OpenAI and ChatGPT. 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