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action or later. Please see Debugging in WordPress for more information. (This message was added in version 6.7.0.) in /home4/scienrds/scienceandnerds/wp-includes/functions.php on line 6114Source: https:\/\/www.theverge.com\/2022\/4\/26\/23042872\/sifu-difficulty-modes-sloclap-content-updates<\/a> Sifu<\/em>, the tough martial arts game released earlier this year, will be getting difficulty modes on May 3rd as part of a major content update, developer Sloclap announced Tuesday<\/a>. The game had received some criticism for its challenging difficulty, so, hopefully, the new modes will make the game more approachable.<\/p>\n As part of the May 3rd update, the game will get \u201cstudent,\u201d \u201cdisciple,\u201d and \u201cmaster\u201d difficulties, though it\u2019s unclear exactly how the modes will be tuned in comparison to one another. If I had to guess, though, they translate to \u201ceasy,\u201d \u201cmedium,\u201d and \u201chard\u201d modes. <\/p>\n I was a big fan of the game\u2019s difficulty at launch. It was hard, but I loved going through the game\u2019s levels multiple times to improve. When I defeated the game\u2019s final boss, I leaped from my seat in jubilation. Along the way, though, I got frustrated a lot<\/em>, and I\u2019m happy that Sloclap is adding difficulty options that will likely make it easier for others to experience the game.<\/p>\n
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