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{"id":5272,"date":"2022-05-06T14:43:05","date_gmt":"2022-05-06T14:43:05","guid":{"rendered":"https:\/\/scienceandnerds.com\/2022\/05\/06\/microsoft-teams-up-with-vw-to-make-hololens-work-in-cars\/"},"modified":"2022-05-06T14:43:06","modified_gmt":"2022-05-06T14:43:06","slug":"microsoft-teams-up-with-vw-to-make-hololens-work-in-cars","status":"publish","type":"post","link":"https:\/\/scienceandnerds.com\/2022\/05\/06\/microsoft-teams-up-with-vw-to-make-hololens-work-in-cars\/","title":{"rendered":"Microsoft teams up with VW to make HoloLens work in cars"},"content":{"rendered":"

Source: https:\/\/www.theverge.com\/2022\/5\/5\/23058193\/microsoft-hololens-moving-platform-cars-boats-vehicles-volkswagen-driving-hud<\/a>
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Microsoft has officially announced a new \u201cmoving platform\u201d feature for the HoloLens 2, which is designed to let the augmented reality headset work in places like cars. It addresses a long-standing HoloLens issue of moving environments confusing the headset\u2019s sensors. The enhancement was developed in collaboration with Volkswagen, which has been experimenting with using the headset as a heads-up display in its vehicles.<\/p>\n

As Microsoft\u2019s blog post explains, its augmented reality headset tracks movement using a combination of camera sensors and an inertial measurement unit<\/a> (which typically includes accelerometers and gyroscopes). But in a car, the readings from these two sensors can conflict; the headset senses movement but sees a static environment. In other words, it was getting car sick. <\/p>\n

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