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{"id":6881,"date":"2022-06-01T15:13:50","date_gmt":"2022-06-01T15:13:50","guid":{"rendered":"https:\/\/scienceandnerds.com\/2022\/06\/01\/looking-glass-might-have-just-invented-the-gifs-3d-successor\/"},"modified":"2022-06-01T15:13:52","modified_gmt":"2022-06-01T15:13:52","slug":"looking-glass-might-have-just-invented-the-gifs-3d-successor","status":"publish","type":"post","link":"https:\/\/scienceandnerds.com\/2022\/06\/01\/looking-glass-might-have-just-invented-the-gifs-3d-successor\/","title":{"rendered":"Looking Glass might have just invented the GIF\u2019s 3D successor"},"content":{"rendered":"

Source: https:\/\/www.theverge.com\/23132875\/looking-glass-blocks-3d-vr-sharable-image<\/a>
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On June 15th, 1987, CompuServe introduced the GIF<\/a>, a way to share images \u2014 or animated sequences of images \u2014 anywhere. The incredible portability of the late Steve Wilhite\u2019s<\/a> \u201cgraphics interchange format\u201d made it the perfect canvas for viral memes. <\/p>\n

Now, a company called Looking Glass is trying to make holograms effortlessly portable, too. <\/p>\n

\u201cImagine we\u2019re in a parallel universe and every movie ever shot was shot in color, but every human being was watching in black and white,\u201d says Looking Glass co-founder and CEO Shawn Frayne. \u201cThat\u2019s the situation we\u2019re in with 3D.\u201d <\/p>\n

He says that if you add up all the CG movies, video game screenshots, 3D models, and portrait mode photos \u2014 and, yes, NFTs<\/a> \u2014 there are hundreds of trillions of pieces of 3D content that we only ever experience in 2D. <\/p>\n

That\u2019s why his holographic display company<\/a> is introducing the Looking Glass Block: a new image format that lets you peek inside a 3D scene, even if you\u2019re viewing it on a normal flat screen. It\u2019s built on web standards so you can view them in any modern web browser, much like a GIF or JPEG.<\/p>\n

With Blocks, you simply swipe or mouse over the \u201cimage\u201d to get a parallax 3D effect<\/a>, letting you \u201csee\u201d 3D depth. You can even open up a web browser in a VR headset, then tap an Enter VR button to be transported to a virtual room where you can inspect it in full stereoscopic 3D. It\u2019s like you\u2019re in a mini art gallery.<\/p>\n

But the truly remarkable thing about Blocks is you don\u2019t have to take my word for it. We\u2019ve embedded some of them right here<\/em> in this story. <\/em>Have you tried swiping around the chocolate bar image yet? <\/p>\n

In fact, we\u2019re sharing a piece of original art from Verge<\/em> illustrator Alex Castro<\/a> for the very first time in 3D:<\/p>\n

You see, my colleague Alex creates a bunch of his work in Blender, generating an entire 3D scene you could fly through like a video game if you wanted. But because we don\u2019t have a good way to share that on the web, he generally has to take a flat 2D picture or maybe an animated GIF<\/a> of his work. <\/p>\n

Here\u2019s the 2D version we published on The Verge, <\/em>one week ago today<\/a>:<\/p>\n

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Illustration by Alex Castro \/ The Verge<\/cite><\/p>\n

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Below, find another version where Looking Glass took a bit of artistic license to create a diorama-like effect, all from the same Blender files.<\/p>\n

Look closely as you very slowly drag a mouse or finger across the image. See how it pauses with each step? That\u2019s because every Block is made from as many as 100 slices of a 3D scene, each slice a picture \u201cshot\u201d from a different perspective. That also means your device has to load all of those images by the time you scroll, so it\u2019s not exactly<\/em> bandwidth-cheap. Frayne says a Block might be 2MB or as much as 50MB if it\u2019s designed for 8K viewing. <\/p>\n

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