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{"id":6956,"date":"2022-06-01T15:16:19","date_gmt":"2022-06-01T15:16:19","guid":{"rendered":"https:\/\/scienceandnerds.com\/2022\/06\/01\/monument-valleys-puzzles-will-reach-pc-gamers-on-july-12th\/"},"modified":"2022-06-01T15:16:20","modified_gmt":"2022-06-01T15:16:20","slug":"monument-valleys-puzzles-will-reach-pc-gamers-on-july-12th","status":"publish","type":"post","link":"https:\/\/scienceandnerds.com\/2022\/06\/01\/monument-valleys-puzzles-will-reach-pc-gamers-on-july-12th\/","title":{"rendered":"Monument Valley\u2019s puzzles will reach PC gamers on July 12th"},"content":{"rendered":"

Source: https:\/\/www.theverge.com\/2022\/5\/31\/23148439\/monument-valley-puzzle-game-pc-steam<\/a>
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Monument Valley<\/em>, the picturesque puzzle game series where players must navigate maps full of optical illusions, will no longer be exclusive to mobile devices. The complete Monument Valley Panoramic Collection<\/em> is set to arrive on Steam on July 12th and gives players a broader point of view that isn\u2019t limited by the vertical orientation of phones and tablets.<\/p>\n

Ustwo, the developer behind Monument Valley<\/em>, <\/em>says it had to make some adjustments to account for a wider perspective, as well as for the transition from touch to mouse controls. Kirsty Keatch, a programmer at Ustwo, said in a behind-the-scenes interview<\/a> that while they designed the mobile version\u2019s touch controls for \u201clarge fingers that might occlude the rotators and draggers,\u201d the PC port changes things a bit. Keatch explained that Ustwo wanted to make it clear to PC players that their actions \u201ccould reveal different levels of interactivity\u201d in Monument Valley<\/em>\u2019s world, and they did this by \u201cglowing the draggers and the rotators\u201d when users hover over them with a mouse.<\/p>\n

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