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{"id":8847,"date":"2022-06-29T14:37:13","date_gmt":"2022-06-29T14:37:13","guid":{"rendered":"https:\/\/scienceandnerds.com\/2022\/06\/29\/pro-gaming-tools-are-helping-streamers-get-paid\/"},"modified":"2022-06-29T14:37:14","modified_gmt":"2022-06-29T14:37:14","slug":"pro-gaming-tools-are-helping-streamers-get-paid","status":"publish","type":"post","link":"https:\/\/scienceandnerds.com\/2022\/06\/29\/pro-gaming-tools-are-helping-streamers-get-paid\/","title":{"rendered":"Pro gaming tools are helping streamers get paid"},"content":{"rendered":"

Source: https:\/\/www.theverge.com\/23150208\/pro-gaming-tools-aimlab-kovaaks-streamers-esports<\/a>
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A grid of blue, balloon-like blobs are pinned against a checkerboard shooting range. The goal, says Aim Lab<\/a>, is to pop all of the targets as fast as you can with a pistol that\u2019s been tuned to the precise kinetic feedback of Riot\u2019s wildly popular shooter Valorant. <\/em>Whenever you connect with a target, another one will materialize somewhere else on the grid, meaning that players will be graded on a variety of different vectors including speed, efficiency, and precision. All of the gruesome flourishes we\u2019ve come to expect in a modern FPS \u2014 the sanguine blood splatters, the ragdoll corpses, the frilly reload animations \u2014 are missing. Aim Lab is about raw, fundamental precision; the basic task of clicking targets on the screen reduced to its bedrock.<\/p>\n

At the end of my first trial, I learned that my accuracy was hovering around a piddly, amateurish 50 percent. My most obvious weak spot? Apparently, I struggled landing shots to my right, and Aim Lab suggested clearing out any clutter on my desk that might be blocking my wrist. I moved some papers to the floor and booted up the module again, determined to get those numbers up.<\/p>\n

Aim Lab, which was released into Early Access in 2017 and is free to play on Steam, is one of the many platforms attempting to solve a problem that\u2019s vexed the video game community for generations. To excel at a shooter \u2014 particularly twitchy, tactical PC shooters like Counter-Strike<\/em> and Valorant <\/em>\u2014 you are expected to grind away in the matchmaking crucible, throwing up putrid KDAs, as you gradually grow more deft with your mouse. There is a lot of humiliation and disgrace baked into that process. But Aim Lab offers a kinder path toward Diamond-rank immortality. What if you could instead train in relative privacy and receive constructive feedback based on your own analytics? What if every one of your Rainbow Six Siege <\/em>matches didn\u2019t end with an early, inglorious death, forcing you to wait five minutes for another bite at the apple? What if your bad performances weren\u2019t punctuated by a 12-year-old kid disparaging your personhood in the general chat?<\/p>\n

It\u2019s an enticing proposition. And that\u2019s what has made Aim Lab, and other aim-training services, one of the true commercial forces in professional gaming, plastered across esports jerseys and Twitch broadcasts.<\/p>\n

Earlier this year, Aim Lab brokered a sponsorship with Activision\u2019s Call of Duty<\/em> League, joining it with previously established deals with Riot Games and Ubisoft for Valorant<\/em> and Rainbow Six Siege,<\/em> respectively. The company has partnered with a number of high-profile Twitch streamers, like LuluLuvely and Ethos, as well as promoting full-fledged esports teams<\/a> that use the service. (ScreaM, a Valorant<\/em> player for Team Liquid, has proudly showcased his Aim Lab routine on his YouTube channel<\/a> \u2014 his click fidelity is simultaneously inspiring and terrifying.)<\/p>\n

Taken together, these sponsorships represent one of the core lines of demarcation that separates professional gaming and professional sports. It\u2019s hard to imagine ever matching Giannis Antetokounmpo\u2019s ability without freakishly long arms and a 40-inch vertical, and the NBA doesn\u2019t want you to believe otherwise. (In fact, one of the most famous Nike ads of all time is about how you won\u2019t <\/em>be able to dunk after purchasing a pair of Jordans<\/a>.) But to become as good as Ninja? That\u2019s in sight, so long as you have the right tools. Aim Lab has been downloaded 25 million times, according to the company. And all of those people are hoping to finally, definitively, get good.<\/p>\n

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