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action or later. Please see Debugging in WordPress for more information. (This message was added in version 6.7.0.) in /home4/scienrds/scienceandnerds/wp-includes/functions.php on line 6114Source: https:\/\/www.theverge.com\/2022\/6\/28\/23186148\/arm-immortalis-hardware-ray-tracing-mobile-features-specs<\/a> Arm is announcing its new flagship Immortalis GPU today, its first to include hardware-based ray tracing on mobile. As PCs and the latest Xbox Series X and PS5 consoles are all gradually moving toward impressive ray-traced visuals, Immortalis-G715<\/a> is designed to be the Arm\u2019s first GPU to deliver the same on Android phones and tablets.<\/p>\n Built on top of Mali, a GPU that\u2019s used by the likes of MediaTek and Samsung, Immortalis is designed with 10\u201316 cores in mind<\/a> and promises a boost of 15 percent over the previous generation premium Mali GPUs. Arm sees Immortalis as the start of a transition to ray tracing on mobile following its success with the 8 billion Mali GPUs that have shipped to date.<\/p>\n
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